[Tangaria 1.6.0 T-11 Character Dump] Name Osvald Sivdar Age 123 Self RB CB EB Best Sex Male Height 7'0" STR: 14 +1 -1 +0 14 Race High-Elf Weight 12st 11lb INT: 14 +1 -2 +0 13 Class Archer Turns used: WIS: 15 -1 -1 +0 13 Title Dead Shot Game 3550 DEX: 11 +2 +3 +0 16 HP -2/84 Player 8997 CON: 13 +1 +1 +0 15 SP 0/0 Active 5758 CHR: 13 +1 -2 +0 12 Level 11 Armor [7,+7] Saving Throw 56% Cur Exp 558 Stealth Fair Max Exp 558 Melee 1d3,+0 Disarm - phys. 43% Adv Exp 617 To-hit 20,+1 Disarm - magic 33% Blows 1.0/turn Magic Devices 50 Gold 1490 Searching 33% Burden 95.1 lb Shoot to-dam +0 Infravision 10 ft Overweight 0.8 lb To-hit 55,+1 Speed Normal MaxDepth 400' (L8) Shots 1.4/turn You are one of several children of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:......+....... Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............+ Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............+ -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............+ Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............+ SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > You are more poisoned! > The rotting corpse misses you. > You have a Scroll of Phase Door (i). > You have no more Scrolls of Phase Door (i). > The orc tracker fires a small arrow. > The rotting corpse claws you (2). > You are more poisoned! > The rotting corpse claws you (3). > The orc tracker fires a small arrow, but misses. > The rotting corpse misses you. (x2) > You hit the rotting corpse (2). > The rotting corpse misses you. > The rotting corpse claws you (3). > You are more poisoned! > You die. Killed by a rotting corpse. [Character Equipment] a) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 1.0 blows/round. With +4 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would get 1.1 blows/round. Average damage/round: 4.2 vs creatures not resistant to poison and 2.1 vs. others. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) an Old Lantern (4809 turns) Intensity 3 light. g) a Robe of Resist Fire [2,+5] Found lying on the floor at 50 feet (level 1). Provides resistance to Fire. Cannot be harmed by Fire. i) a Cloak [1,-1] Bought from a store on the surface. n) a Hard Leather Cap [2,+0] Bought from a store on the surface. o) a Set of Leather Gloves [1,+0] Bought from a store on the surface. p) a Pair of Leather Sandals [1,+2] Found lying on the floor at 50 feet (level 1). [Character Quiver] 0) 40 Old Arrows (1d4) (+0,+0) Combat info: 1.4 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 14 vs creatures not resistant to poison and 7 vs. others. 35% chance of breaking upon contact. 1) 28 Old Arrows (1d4) (+0,+0) Combat info: 1.4 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 14 vs creatures not resistant to poison and 7 vs. others. 35% chance of breaking upon contact. 2) 21 Rounded Pebbles (1d2) (+4,+4) {Lobelia Sackville-Baggins} Combat info: Average thrown damage: 22.2 vs creatures not resistant to poison and 11.1 vs. others. [Character Inventory] a) an Elemental Spellbook [Earth] b) 2 Mushrooms of Clear Mind c) 2 Apples {Baba Yaga} d) an Apple of Youth {Baba Yaga} e) 2 Flasks of oil f) 3 Potions of Water g) a Potion of Speed i) a Scroll of Satisfy Hunger (tattered) You don't want to drop it on the ground. m) 2 Scrolls of Word of Recall (rugged) n) a Wand of Wonder (22 charges) Cannot be harmed by Lightning. o) a Wand of Light (9 charges) p) a Staff of Detect Invisible (12 charges) q) an Old Lantern (5000 turns) Intensity 3 light. r) a Wicker Shield [2,+0] Dropped by a blue yeek at 300 feet (level 6). s) a Pair of Leather Boots [2,+0] Dropped by a snaga at 300 feet (level 6). t) a Mage Staff (1d1) (+0,+0) <+1> Found lying on the floor at 250 feet (level 5). +1 mana capacity. Combat info: This weapon should be wielded with both hands. 1.1 blows/round. With +4 STR and +0 DEX you would get 1.2 blows/round. With +0 STR and +1 DEX you would get 1.2 blows/round. Average damage/round: 2.3 vs creatures not resistant to poison and 1.1 vs. others. u) a Main Gauche (1d5) (+2,+6) Found lying on the floor at 250 feet (level 5). Combat info: 1.0 blows/round. With +4 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would get 1.1 blows/round. Average damage/round: 12.7 vs creatures not resistant to poison and 9.4 vs. others. v) a Short Sword (1d7) (+4,+4) Found lying on the floor of a special room at 350 feet (level 7). Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster. With +6 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would attack a bit faster. With +4 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +4 DEX you would get 1.1 blows/round. Average damage/round: 12.2 vs creatures not resistant to poison and 8.1 vs. others. w) a Trident (1d10) (+6,+2) Dropped by a ruffian at 400 feet (level 8). Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster. With +6 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would attack a bit faster. With +4 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +4 DEX you would get 1.1 blows/round. Average damage/round: 13.2 vs creatures not resistant to poison and 7.6 vs. others. x) a Whip (1d3) (+2,+1) Found lying on the floor at 250 feet (level 5). Combat info: 1.0 blows/round. With +4 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would get 1.1 blows/round. Average damage/round: 5.2 vs creatures not resistant to poison and 3.1 vs. others. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:08 150ft 3 Defeated Fang, Farmer Maggot's Dog 00:00:08 150ft 5 Reached level 5 00:00:09 200ft 5 Defeated Lobelia Sackville-Baggins 00:00:17 250ft 8 Defeated Baba Yaga 00:00:22 100ft 9 Defeated Grip, Farmer Maggot's Dog 00:00:51 300ft 10 Reached level 10 00:00:59 400ft 11 Was killed by a rotting corpse [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ^:^^^ .#...^:^ .......:^ ........%% .^%'%%{{.^ %...%._.% %...^...#. ^...^..{{. .^^^^^...^. ..o.@z...^^ :$..z...^^ ^^..... ^^^^^^ 400' (L8) LF:2-? Light 3 Poisoned Fed 48 % Dirt [Player information] Player ID: Yrik Time: 18:31:48 26-06-2022 Server Turns: 123027011 Timestamp: 1656257508 Account score: 5